3DCG・ゲームアーティスト条件を変える閉じる
要約求人票をもとにAIがまとめたものです
Partners with the Creative and Art Directors to develop lighting looks for game design and creates in-game and cinematic lighting scenarios. Works with Technical Artists and Engineers on lighting workflows and technologies, and authors lighting and atmosphere effects and post effects.
応募資格
必須
- Minimum of 3+ years of lighting production experience for game/film
- In depth understanding of CG lighting technology and techniques
- Experience working with physically based lighting systems
- Strong understanding of physical materials and their interaction with light
- Expert knowledge of lighting theory including color space, exposure, man-made vs natural light, etc.
- Excellent understanding of color and color theory
- Strong understanding of composition and cinematography
- Strong lighting portfolio
歓迎
- 5+ years of lighting production experience for game/film
- Japanese language proficiency or willingness to learn
- Strong understanding of PBR model/texture creation techniques and workflows
- Knowledge of Capcom franchises.
求める人物像
- Self-motivated with good communication skills
募集要項最終確認 10/1
- 職種
- 3DCG・ゲームアーティスト
- 雇用形態
- 正社員
- 給与
- 記載なし
- 給与の詳細
- 応相談 Determined based on experience and skills and considering company regulations ※Overtime allowance, holiday work allowance, late-night work allowance, commute allowance, etc. are paid separately
- 手当
- Overtime allowanceholiday work allowancelate-night work allowancecommute allowance
- 勤務地
- 大阪市中央区内平野町三丁目1番3号
- 働き方
- 記載なし
- 勤務時間
- Standard working hours: 10:00~18:30 (7.5 working hours a day)
- 休日・休暇
- SaturdaysSundaysNational holidaysNew Year's holidays (Dec 29 - Jan 3)Annual paid leaveRefreshment leave
- 福利厚生
- Counseling serviceOn-site nursery facilityEmployee welfare facilities (corporate contract)Share-Based Payment SystemCompany Savings SystemEmployee Stock Ownership Plan
- 社会保険
- Various Social Insurance Programs and Others
- 経験年数
- 3年以上
- 掲載日
- 2026/07/01 02:53(93日前)
- 最終確認
- 2026/10/01 19:50(1日前)
仕事内容
Job duties
- Partner with the Creative and Art Directors to develop a compelling lighting look in service of the game design
- Create in-game and cinematic lighting scenarios to match the visual targets defined by the Art Direction
- Partner with Technical Artists to prototype new lighting workflows and technologies
- Place and tune lighting and atmosphere related FX such as god rays and fog
- Author post effects including exposure, bloom, tone mapping, and color grading
- Partner with Engineers and Technical Artists to improve workflows
この求人は株式会社カプコンの採用ページの掲載内容をもとに構成しています。応募条件の最新情報は募集元をご確認ください。
大阪府の3DCG・ゲームアーティストの求人
募集元の採用ページから応募できます
応募は株式会社カプコンの採用ページで受け付けています。このページは採用ページの掲載内容をもとに構成しているため、最新の応募条件は募集元でご確認ください。
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