Technical Animator
想定年収
応相談
勤務地
大阪府 大阪市中央区
リモート
出社
掲載中・最終確認 2026/5/27(1週間前)
仕事内容
Partner with Animators and Engineers to deliver high quality animation performances in game. Create and maintain animation pipeline tools and workflows, prototype new animation workflows, and setup/maintain state machines and animation behavior trees in the in-house Engine.
求めるスキル・経験
必須
Minimum of 3+ years animation production experience for games
Self-motivated team-player with great communication skills
General experience with animation packages such as Maya/Motion Builder
Python scripting proficiency
Experience with state machines and in-engine animation workflows
歓迎
5+ years of games production experience as Technical Animator
Japanese language proficiency or willingness to learn
In depth knowledge of procedural animation workflows
C# proficiency
Knowledge of Capcom franchises