Animator (Cinematics)
想定年収
応相談
勤務地
大阪府 大阪市中央区
リモート
出社
掲載中・最終確認 2026/5/27(1週間前)
仕事内容
Create character and prop animations combining motion capture data and key-framed animation. Cooperate with Creative/Narrative/Art/Animation Directors to bring compelling cinematic moments to life, create realistic facial animations, plan and direct motion capture sessions.
求めるスキル・経験
必須
Minimum 3+ years of experience creating high quality animation for games/film
Expert with Maya/Motion Builder animation workflows
Strong understanding of animation principles
Experience with motion capture processes and requirements
Experience animating a variety of character types from realistic humans to imaginary creatures, including facial animations
Good understanding of cinematography and shot compositions
歓迎
5+ years of experience creating high quality animation for games/film
Experience with Story board creation
Experience working with facial performance capture technologies
Experience with full performance capture technologies
Knowledge of Capcom franchises